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- /*
- * File: DZGame.h
- *
- * Copyright © 1996 Apple Computer, Inc.
- */
-
- #ifndef __DZGame__
- #define __DZGame__
-
- #include <Types.h>
-
- #include <QD3D.h>
-
-
- typedef enum TGameState {
- kGameState_Playing,
- kGameState_Paused,
- kGameState_Stopped
- } TGameState;
-
-
- // These are maintained by Game_Process
- extern float gGameInterval;
- extern float gGameFramesPerSecond;
- extern Boolean gSoundOn;
-
- void Game_Init(
- void);
-
- void Game_Exit(
- void);
-
- void Game_SetState(
- TGameState inGameState);
-
- TGameState Game_GetState(
- void);
-
- void Game_Process(
- void);
-
- void Game_Submit(
- TQ3ViewObject inView);
-
- void Game_Silence(
- void);
-
- #endif /* __DZGame__ */